# Ammunation Config
# Builtin Configuration
This is the builtin configuration for the ammunition config directory.
deserteagle_ammo:
name: '&8Desert Eagle Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 7
actionType: DAMAGE
huntingrifle_ammo:
name: '&8Hunting Rifle Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 5
actionType: DAMAGE
doublebarreledshotgun_ammo:
name: '&8Double-Barreled Shotgun Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 2
actionType: DAMAGE
taser_ammo:
name: '&8Taser Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 1
actionType: DAMAGE
glock_ammo:
name: '&8Glock Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 15
actionType: DAMAGE
mk7_ammo:
name: '&8MK7 Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 20
actionType: DAMAGE
mp7a1_ammo:
name: '&8MP7-A1 Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 30
actionType: DAMAGE
mcx_ammo:
name: '&8MCX Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 25
actionType: DAMAGE
m58b_ammo:
name: '&8M58B Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 20
actionType: DAMAGE
m47d1_ammo:
name: '&8M47D1 Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 20
actionType: DAMAGE
g36c_ammo:
name: '&8G36C Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 30
actionType: DAMAGE
mk18_ammo:
name: '&8MK18 Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 25
actionType: DAMAGE
m1911_ammo:
name: '&8M1911 Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 10
actionType: DAMAGE
mk2_ammo:
name: '&8MK2 Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 10
actionType: DAMAGE
g45_ammo:
name: '&8G45 Ammo'
lore:
- '&7Ammo: &f<Ammo>'
material: IRON_INGOT
ammo: 12
actionType: DAMAGE
# name
Type: STRING
Explanation: This is the name of the ammunition item.
# lore
Type: LIST
Explanation: This is the lore of the ammunition item.
# hideItemFlags
Type: BOOLEAN
Default: true
Explanation: This is a boolean that determines if the item should be hidden.
# material
Type: MATERIAL
(opens new window)
Explanation: This is the material of the ammunition item.
# nbt.key
Type: STRING
Explanation: This is the key of the nbt tag.
# nbt.value
Type: STRING
Explanation: This is the value of the nbt tag.
# customModelData
Type: INTEGER
Explanation: This is the custom model data of the ammunition item.
# ammo
Type: INTEGER
Explanation: This is the amount of ammo that is given to a weapon.
# actionType
Type: STRING
Explanation: This is the action type of the ammunition item.
Values: DAMAGE (opens new window)