# Ammunation Config

# Builtin Configuration

This is the builtin configuration for the ammunition config directory.

revolver_ammo:
  name: '&8Revolver Ammo'
  lore:
    - '&6Officieel Minetopia Ammo.'
    - ''
    - '&7Ammo: &f<Ammo>'
  material: IRON_INGOT
  nbt:
    key: mtcustom
    value: revolver_bullets
  ammo: 5
  actionType: DAMAGE
deserteagle_ammo:
  name: '&8Desert Eagle Ammo'
  lore:
    - '&6Officieel Minetopia Ammo.'
    - ''
    - '&7Ammo: &f<Ammo>'
  material: IRON_INGOT
  nbt:
    key: mtcustom
    value: revolver_bullets
  ammo: 5
  actionType: DAMAGE
awg_ammo:
  name: '&8AWG Ammo'
  lore:
    - '&6Officieel Minetopia Ammo.'
    - ''
    - '&7Ammo: &f<Ammo>'
  material: IRON_INGOT
  nbt:
    key: mtcustom
    value: revolver_bullets
  ammo: 15
  actionType: DAMAGE
awp_ammo:
  name: '&8AWP Ammo'
  lore:
    - '&6Officieel Minetopia Ammo.'
    - ''
    - '&7Ammo: &f<Ammo>'
  material: IRON_INGOT
  nbt:
    key: mtcustom
    value: revolver_bullets
  ammo: 3
  actionType: DAMAGE
ballista_ammo:
  name: '&8Ballista Ammo'
  lore:
    - '&6Officieel Minetopia Ammo.'
    - ''
    - '&7Ammo: &f<Ammo>'
  material: IRON_INGOT
  nbt:
    key: mtcustom
    value: revolver_bullets
  ammo: 8
  actionType: DAMAGE
fad_ammo:
  name: '&8FAD Ammo'
  lore:
    - '&6Officieel Minetopia Ammo.'
    - ''
    - '&7Ammo: &f<Ammo>'
  material: IRON_INGOT
  nbt:
    key: mtcustom
    value: revolver_bullets
  ammo: 18
  actionType: DAMAGE
magnum44_ammo:
  name: '&8Magnum44 Ammo'
  lore:
    - '&6Officieel Minetopia Ammo.'
    - ''
    - '&7Ammo: &f<Ammo>'
  material: IRON_INGOT
  nbt:
    key: mtcustom
    value: revolver_bullets
  ammo: 8
  actionType: DAMAGE
waltherp99_ammo:
  name: '&8Walterp99 Ammo'
  lore:
    - '&6Officieel Minetopia Ammo.'
    - ''
    - '&7Ammo: &f<Ammo>'
  material: IRON_INGOT
  nbt:
    key: mtcustom
    value: revolver_bullets
  ammo: 10
  actionType: DAMAGE
glock19_ammo:
  name: '&8Glock19 Ammo'
  lore:
    - '&6Officieel Minetopia Ammo.'
    - ''
    - '&7Ammo: &f<Ammo>'
  material: IRON_INGOT
  nbt:
    key: mtcustom
    value: revolver_bullets
  ammo: 10
  actionType: DAMAGE
mk14_ammo:
  name: '&8MK14 Ammo'
  lore:
    - '&6Officieel Minetopia Ammo.'
    - ''
    - '&7Ammo: &f<Ammo>'
  material: IRON_INGOT
  nbt:
    key: mtcustom
    value: revolver_bullets
  ammo: 3
  actionType: DAMAGE
barret50_ammo:
  name: '&8Barret50 Ammo'
  lore:
    - '&6Officieel Minetopia Ammo.'
    - ''
    - '&7Ammo: &f<Ammo>'
  material: IRON_INGOT
  nbt:
    key: mtcustom
    value: revolver_bullets
  ammo: 4
  actionType: DAMAGE
m16a4_ammo:
  name: '&8M16A4 Ammo'
  lore:
    - '&6Officieel Minetopia Ammo.'
    - ''
    - '&7Ammo: &f<Ammo>'
  material: IRON_INGOT
  nbt:
    key: mtcustom
    value: revolver_bullets
  ammo: 15
  actionType: DAMAGE
m1a_ammo:
  name: '&8M1A Ammo'
  lore:
    - '&6Officieel Minetopia Ammo.'
    - ''
    - '&7Ammo: &f<Ammo>'
  material: IRON_INGOT
  nbt:
    key: mtcustom
    value: revolver_bullets
  ammo: 15
  actionType: DAMAGE

# name

Type: STRING
Explanation: This is the name of the ammunition item.

# lore

Type: LIST
Explanation: This is the lore of the ammunition item.

# hideItemFlags

Type: BOOLEAN
Default: true
Explanation: This is a boolean that determines if the item should be hidden.

# material

Type: MATERIAL (opens new window)
Explanation: This is the material of the ammunition item.

# nbt.key

Type: STRING
Explanation: This is the key of the nbt tag.

# nbt.value

Type: STRING
Explanation: This is the value of the nbt tag.

# customModelData

Type: INTEGER
Explanation: This is the custom model data of the ammunition item.

# ammo

Type: INTEGER
Explanation: This is the amount of ammo that is given to a weapon.

# actionType

Type: STRING
Explanation: This is the action type of the ammunition item.
Values: DAMAGE (opens new window)