# Throwables Config

# Builtin Configuration

This is the builtin configuration for the throwable config directory.

grenade:
  name: "&9Grenade"
  lore:
    - '&6Officieel Minetopia Wapen'
  material: IRON_INGOT
  nbt:
    key: "mtcustom"
    value: "grenade_3"
  damage: 16
  range: 5
  fuseTime: 4
  cooldown: 5
  knockbackAmount: 0.5
  actionType: EXPLOSIVE
molotov:
  name: "&cMolotov"
  lore:
    - '&6Officieel Minetopia Wapen'
  material: IRON_INGOT
  nbt:
    key: "mtcustom"
    value: "grenade_1"
  fuseTime: 2
  cooldown: 5
  actionType: MOLOTOV
  options:
    duration: 3
flashbang:
  name: "&9Flashbang"
  lore:
    - '&6Officieel Minetopia Wapen'
  material: IRON_INGOT
  nbt:
    key: "mtcustom"
    value: "grenade_4"
  range: 4
  fuseTime: 2
  cooldown: 5
  actionType: FLASHBANG
  options:
    duration: 10
    amplifier: 1

dev_credit:
  name: "&5Dev Credit"
  lore:
    - '&6Officieel Minetopia Wapen'
  material: REDSTONE_TORCH
  range: 6
  fuseTime: 4
  cooldown: 5
  knockbackAmount: 0.5
  actionType: END_CREDITS
dev_credit2:
  name: "&5Dev Credit (Demo Menu)"
  lore:
    - '&6Officieel Minetopia Wapen'
  material: REDSTONE_TORCH
  range: 6
  fuseTime: 4
  cooldown: 5
  knockbackAmount: 0.5
  actionType: DEMO_MENU

# name

Type: STRING
Explanation: This is the name of the throwable item.

# lore

Type: LIST
Explanation: This is the lore of the throwable item.

# hideItemFlags

Type: BOOLEAN
Default: true
Explanation: This is a boolean that determines if the item should be hidden.

# material

Type: MATERIAL (opens new window)
Explanation: This is the material of the throwable item.

# nbt.key

Type: STRING
Explanation: This is the key of the nbt tag.

# nbt.value

Type: STRING
Explanation: This is the value of the nbt tag.

# customModelData

Type: INTEGER
Explanation: This is the custom model data of the throwable item.

# damage

Type: INTEGER
Explanation: This is the damage the throwable does.

# range

Type: INTEGER
Explanation: This is the range of the throwable.

# fuseTime

Type: INTEGER
Explanation: This is the fuse time of the throwable. This is in seconds.

# cooldown

Type: DOUBLE
Explanation: This is the cooldown of the throwable. This is in seconds.

# knockbackAmount

Type: INTEGER
Explanation: This is the knockback amount the throwable does to its victims.

# actionType

Type: STRING
Explanation: This is the action type of the throwable item.
Values: EXPLOSIVE, FLASHBANG, MOLOTOV (opens new window)